Blender

Blender
Project Overview
I have been using Blender for over two years, specializing in 3D modeling, sculpting, UV texture editing, and shader creation. My expertise extends to producing high-quality renders, utilizing both Blender and Light Tracer to deliver polished, professional visuals for clients’ products. I work on a wide range of projects, ensuring every detail is meticulously crafted, from the initial model design to final rendering
My Contributions
Sculpt/ UV/ Modeling/ Rendering using blender or light tracer

Voxel Art

Voxedit / the Sandbox
Project Overview
I also have extensive experience as a voxel artist, having created several maps in The Sandbox metaverse. In these projects, I designed entire 3D models and integrated gameplay elements, ensuring a seamless and engaging user experience. My expertise in voxel art allowed me to build immersive environments from the ground up, blending creative design with interactive features.
My Contributions
Sculpt/ UV/ Modeling/ Rendering using blender or light tracer
TEAM DAO Sandbox
Pingoos Sandbox